Ultimate Stat Manager will allow you to create any type of stats in any type of actor class with a couple of clicks. This system is completely modular and component-based. You can create stats for your actor’s needs and use them in any blueprint class.
Included formats
Unreal Engine
Technical details
Features:
Component-Based
Actor Based Save System
Any Type Of Stats Can Be Added To Any Actor Class
Network Replicated: –
Supported Development Platforms:
Windows: Yes
Mac: Yes
Important/Additional Notes: Given examples are just to show what you can create and how you can use it. Please note that they are not the most efficient way to create logic.
Filename:ultimate stat manager 5.3 vfxMed.zip
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