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Download Substance Painter Premultiplied Alpha Shader (Gumroad)

Custom PBR Metallic/Roughness Shader with Premultiplied Alpha

Have you tried texturing glass in Substance Painter?

By default Substance Painter there has only one semitransparent shader – Alpha Blending. With this shader, with increasing transparency, reflections and speculars also become transparent.

To solve this I suggest using a custom shader with support Premultiplied Alpha. 

Filename:pbr-metal-rough-premul-alpha vfxMed.rar

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