EASY BLEND NORMALS
Smoothly blend normals between two objects with one click.
Key Features
One-click setup: select two objects → blend.
Seamless shading: hide seams and shading breaks.
Non-destructive: Geometry Nodes based, fully editable.
Smart linking: auto-detects active vs target object.
Lightweight & fast: no dependencies, Blender 4.5+ ready.
Use Cases
Fix shading after boolean operations.
Make separate kitbash parts look like one solid mesh.
Blend normals across panels, plates, and mechanical seams.
Speed up hard-surface workflows without manual normal transfers.
How It Works
Select two objects (active = main, other = target) then Click Blender Normals Button.
Normals are blended automatically for smooth shading.
Tweak anytime — it’s fully non-destructive.
Notes
Works best when object scales are applied (Ctrl+A → Scale).
Filename:Easy Blend Normals v1.0.1 vfxMed.zip
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