Full process from start to finish of how I took my initial design sketch of the Demolition Recycler made in the sketch tutorial, built up in 3D using Vizcom to generate kitbash parts for use in Blender, and full paint over in photoshop.
In this 3 part tutorial I cover the whole process to create the mech design and the final key frame. I go over my thought process, problems I encounter, my design methodology, solving design issues as I go, full rendering and compositing in Blender and paintover in Photoshop.
Includes –
3 hours of narrated content
Finished PSD file
Full mech kitbash library (Blender 4.3.2)
Full Blender mech model (Blender 4.3.2 – excluding Kitbash 3D Wreckage models)
Filename:Vizcom for 3D Kitbash Design.part1.rar and 2
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