This tutorial focuses on creating vegetation for architectural landscaping scenes. This includes creating rocks, mosses, ivy, and several other types of plants, all with realistic shaders. Learn how to create fountains using dynamic effects, then use V-Ray to simulate moving fences, lamps, building facades, and more… And the entire set of render elements will be used for compositing in post-production.
02 – 01:16:52 – The Hill scene
03 – 00:09:52 – Compositing in Photoshop (The Hill Scene)
04 – 00:10:50 – DOF in After effects (The Hill Scene)
05 – 00:35:58 – Creating cutouts using V-Ray displacement
06 – 00:51:11 – Ivy generation
07 – 00:39:10 – Moss generation
08 – 00:27:31 – Rock generation in Vue
09 – 01:47:20 – Water simulation in Maya
10 – 00:23:02 – Shading and rendering (The Pool Scene)
11 – 00:37:31 – Compositing The pool(Nuke and Photoshop)
12 – 00:04:44 – Bonus
– UPDATE 01 : 2D displacement vs. 3D displacement 20:12
Filename: Hellolux.Advanced_Architectural_Landscaping_Techniques.zip
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